I focused on the pedestal this week working on a high poly sculpt in zbrush. It's nearly completed, I'm thinking about retopping and projecting it then sculpting on it a bit more to fix some of the sculpting issues I was having. That aside, the only thing I'm missing is adding some type of decoration on the side inset and adding more extreme wear and tear like cracks and missing chunks. I've also pretty much finalized the flag texture, the biggest change was to the area around the tail of the eagle, I took away some of it and messed a bit more with the spec and bump maps as well to have the symbol look a bit more worn from weather and age.


No comments:
Post a Comment